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 Psycho's Co-op #1 | CuSToM MapS psycho_version 1.1

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PostSubject: Psycho's Co-op #1 | CuSToM MapS psycho_version 1.1   Psycho's Co-op #1 | CuSToM MapS psycho_version 1.1 I_icon_minitimeFri Aug 24, 2012 7:02 pm

Here you can see a list of the server features.

The most important thing is to understand how the vote system on the server is working and what each level difficulty is doing.

There are 4 levels of difficulty named psycho_difficulty:ROOKIE,PROFESSIONAL,VETERAN and DELTA

To call the vote to change the difficulty type !menu in chat


Server IP: psychohome.no-ip.org:27018

_________________

***ROOKIE*** difficulty 1/4
_________________

psycho_difficulty 1

-normal tanks in each level,1 tank at a time
-normal spawn time and amount of special infected
-maximum players 10
-no witch spawned with the tank
-0 % chance for the tank to hold a witch.plugin melee chance to 0%
-evil hunter 0%
-infected hp bar enabled
-hp recover enabled
-probability of loot Medical supplies 60%
-probability of reward for kill tank 100%
-probability of reward for kill witch 100%
-CPR enabled(300 sec+100hp),enable artificial respiration for 20 seconds(revive without medkit)
-medkit use restriction set to 60 minimum to use
-special ammo 50kills=100 special ammo
-you can stick a pipe bomb to a tank or witch(kamikaze mode)by using the SHOVE key while you are very close to them.

_________________

***PROFESSIONAL*** difficulty 2/4
_________________

psycho_difficulty 2

-normal tanks in each level,1 tank at a time,double tank at finales(14000 hp)
-normal spawn time and amount of special infected
-maximum players 12
-no witch spawned with the tank
-0 % chance for the tank to hold a witch.plugin melee chance to 0%
-evil hunter 25%
-infected hp bar disabled
-hp recover disabled
-probability of loot disabled(l4d_loot_enabled 0)
-CPR disabled
-medkit use restriction set to 60 minimum to use
-special ammo 60kills=120 special ammo

_________________

***VETERAN*** difficulty 3/4
_________________

psycho_difficulty 3

-supertanks in each level,2 tanks at a time,14000 hp each tank and lastboss tank 24000 hp.Finale 2 tank first wave,1 tank second wave
-increased spawn time and amount of special infected
-maximum players 14
-0ne witch spawned with the tank
-30 % chance for the tank to hold a witch
-evil hunter 50%
-infected hp bar enabled
-hp recover enabled
-probability of loot Medical supplies 40 %
-probability of reward for kill tank 70%
-probability of reward for kill witch
-CPR enabled(180 sec+70),disable artificial respiration(revive without medkit)
-medkit use restriction set to 60 hp minimum to use
-special ammo 80kills=160 special ammo

_________________

***DELTA*** difficulty 4/4
_________________

psycho_difficulty 4

-supertanks in each level,2 tanks at a time,16000 hp each tanks and lastboss tank 28000 hp.Finale 2 tanks first wave,1 tank second wave
-increased spawn time and amount of special infected
-maximum players 16
-one witch spawned with the tank
-40 % chance for the tank to hold a witch
-evil hunter 75%
-infected hp bar disabled
-hp recover disabled
-probability of loot disabled(l4d_loot_enabled 0)
-CPR disabled
-medkit use restriction set to 40 hp minimum to use
-special ammo 100kills=300 special ammo


Last edited by Psycho on Mon Feb 18, 2013 8:05 am; edited 14 times in total
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